Archive for the ‘simulator’ Category

For the love of robotics, community members are designing some pretty incredible VIs! This week we’re featuring community member MarcoPolo5, who developed a VI that allows you to simulate a robot using a tree control and 3D picture control. The program uses a parent-child relationship between its elements, meaning if a translation or rotation is applied to the parent object, it will automatically have the same effect on all the connected child objects. Front panel joint controls are available for manually manipulating joints, and can also be linked to a secondary program for path simulations. The current element object types supported are sphere, box, cylinder, cone, and CADfiles (ASE, STL, and VRML). Click on the link below to get the code and further operating instructions!


>> Download the code here: Robotics and 3D Object Simulator



Community member tjellden created an example program to show off the 3D Picture Control capabilities in LabVIEW. If you run the VI, then you can pull back on the joystick with your mouse and the graphic will update with the aircraft's movement. Needless to say I spent 15 minutes playing with the VI to make the plane do barrel rolls and then I dove into the code to figure out how it was done. I highly suggest checking this Flight Simulator In LabVIEW example out if you are interested in more advanced graphics in LabVIEW.